![]() ![]() PICTORIAL MODEL MATH HOW TOMP.3.1.E: create and use representations to organize, record, and communicate mathematical ideas ġ: The student will demonstrate an understanding of how to represent and manipulate numbers and expressions.ġ.3.2: The student applies mathematical process standards to represent and compare whole numbers and understand relationships related to place value.ġ.3.2.A: compose and decompose numbers up to 100,000 as a sum of so many ten thousands, so many thousands, so many hundreds, so many tens, and so many ones using objects, pictorial models, and numbers, including expanded notation as appropriate MP.3.1.D: communicate mathematical ideas, reasoning, and their implications using multiple representations, including symbols, diagrams, graphs, and language as appropriate įraction, Decimal, Percent (Area and Grid Models) MP.3.1.C: select tools, including real objects, manipulatives, paper and pencil, and technology as appropriate, and techniques, including mental math, estimation, and number sense as appropriate, to solve problems MP.3.1: The student uses mathematical processes to acquire and demonstrate mathematical understanding. Instead, they will be incorporated into test questions across reporting categories since the application of mathematical process standards is part of each knowledge statement. The cost or energy of a particular configuration depends both on how well each part matches the image data at its location, and how well the relative locations of the parts agree with the deformable model.MP: These student expectations will not be listed under a separate reporting category. In the problem of matching a pictorial structure to an image is defined in terms of an energy function to be minimized. For example, for the person model the location of a part specifies a position, orientation and scale. The location of each part can simply specify its position in the image, but more complex parameterizations are also possible. , ln), where each li specifies the location of part vi. An instance of the object is given by a configuration L = (l1. A natural way to express such a model is in terms of an undirected graph G = (V, E), where the vertices V = correspond to the n parts, and there is an edge (vi, vj) ∈ E for each pair of connected parts vi and vj. The framework is quite general, in the sense that it is independent of the specific scheme used to model the appearance of each part as well as the type of connections between parts. A pictorial structure modelfor an object is given by a collection of parts with connections between certain pairs of parts. ![]()
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